diff --git a/README.md b/README.md index 0669d54..5b87311 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,57 @@ # Image Editor Plus -Image Editor Plus is an add-on that lets you modify your image in seconds. Clear, fill, flip, rotation, adjusting colors, and applying some filters in just a few clicks without external editors such as PhotoShop or Gimp. +![Image Editor Plus](doc/images/featured.png) + +Image Editor Plus is a Blender add-on that lets you modify your image in seconds. Clear, fill, flip, rotation, adjusting colors, and applying some filters in just a few clicks without external editors such as PhotoShop or Gimp. + +This add-on extends the UV/Image Editor in Blender and provides the following operations. + +- Cut/Copy/Paste +- Clear, Fill +- Crop +- Adjust hue/saturation +- Adjust brightness/contrast +- Adjust gamma +- Adjust color curve +- Replace color +- Flip, Rotate +- Canvas size +- Offset +- Apply filters + +NOTE: Currently, text editing is provided as a separate add-on: [Image Editor+ Text Tool](https://superhivemarket.com/products/imedp-text-tool) + +These image operations can be applied to packed/unpacked images, and reflected to the 3D model view immediately. + +You can make a selection to edit the desired area on your image (currently only rectangle selection supported). + +![Adjust color](doc/images/adjust_color.png) + +It's easy to copy/paste a selection or an entire image. The pasted images are displayed as layers, and they can be moved, rotated or scaled. + +NOTE: To display pasted layers in the 3D View, you need to use a [Image Layers Node](https://superhivemarket.com/products/image-layers-node) instead of built-in Texture Node. + +![Pasted layers](doc/images/pasted_layers_2.png) + +## Filters + +By applying the some filters, you can add special effects to your images. + +- Blur +- Sharpen +- Add noise +- Pixelize (Mosaic) +- Make seamless +- Normal map + +"Make seamless" filter is useful for making your image tileable. + +![Filters](doc/images/filters.png) + +## Normal Map Generator + +Normal Map is a texture where every pixel represents a normal vector and is used to add bumps to a surface. + +This add-on uses a height map (black: low, white: high) as input and can convert it to a normal map. + +![Normal map](doc/images/normal_map.png) diff --git a/doc/images/adjust_color.png b/doc/images/adjust_color.png new file mode 100644 index 0000000..dd76247 Binary files /dev/null and b/doc/images/adjust_color.png differ diff --git a/doc/images/featured.png b/doc/images/featured.png new file mode 100644 index 0000000..c52d2b1 Binary files /dev/null and b/doc/images/featured.png differ diff --git a/doc/images/filters.png b/doc/images/filters.png new file mode 100644 index 0000000..bf6643b Binary files /dev/null and b/doc/images/filters.png differ diff --git a/doc/images/normal_map.png b/doc/images/normal_map.png new file mode 100644 index 0000000..4086661 Binary files /dev/null and b/doc/images/normal_map.png differ diff --git a/doc/images/pasted_layers_2.png b/doc/images/pasted_layers_2.png new file mode 100644 index 0000000..c8bce07 Binary files /dev/null and b/doc/images/pasted_layers_2.png differ